Macos linux virtual machine11/21/2023 ![]() ![]() download and restore image (we can choose which maoOS version we want to install).Platform.machineIdentifier = machineIdentifier! // □□ machine identifierĬatform = platform // □□ we set special properties in our configuration object // □□ Mac Boot loaderĬonfiguration.bootLoader = VZMacOSBootLoader() xiliaryStorage = auxiliaryStorage // □□ auxiliary storage let machineIdentifier = VZMacMachineIdentifier(dataRepresentation: savedIdentifier) Platform.hardwareModel = hardwareModel! // □□ hardware model let auxiliaryStorage = VZMacAuxiliaryStorage(contentsOf: auxiliaryStorageURL) □□ Platform properties let platform = VZMacPlatformConfiguration() // □□ platform object let hardwareModel = VZMacHardwareModel(dataRepresentation: savedHardwareModel) □□ same as before var configuration = VZVirtualMachineConfiguration()ĬmorySize = ( 4 * 1024 * 1024 * 1024) as UInt64Ĭonfiguration.storageDevices = Ĭonfiguration.pointingDevices = boot loader - must be macOS boot loader.machine identifier - unique number representing the machine auxiliary storage - form of non-volatile memory used by the system c. hardware model - specifies which version of the virtual Mac we want. We need to set two special properties in our configuration to make a Mac virtual machine: integrate virtualMachineView in your app to see the content of the virtual machine Run full OSes in virtual machines macOS Configuration VirtualMachineView.virtualMachine = virtualMachine Let virtualMachineView = VZVirtualMachineView() // □□ just a normal NSView To interact with the virtual machines, we need to use other objects from the Virtualization framework Let virtualMachine = VZVirtualMachine(configuration: configuration) // □□ the configuration from before try await virtualMachine.start() // □□ boot it up Var configuration = VZVirtualMachineConfiguration() // □□ root object of all configurationsĬonfiguration.cpuCount = 4 // □□ 4 CPUsĬmorySize = ( 4 * 1024 * 1024 * 1024) as UInt64 // □□ 4 GB of memoryĬonfiguration.storageDevices = // □□ one storage deviceĬonfiguration.pointingDevices = // □□ 4 GB of memory 2. we can add a trackpad, and we can interact with the UI. ![]() we can add a display, and we get to see the content.creating a configuration is like configuring a Mac on the Apple Store (how many CPUs, how much memory, what kind of devices).Virtual machine objects - abstract virtual machines and how to interact with them.Configuration objects - which define all the properties of our virtual machines.When using Virtualization framework, we'll deal with two kinds of objects: ![]() ![]()
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